Loot To Forge How to Get Skills — Full Guide
Learn how to get skills in +1 Loot to Forge, how skill rolls work, which ores give better results, and the full list of Katana and Greatsword skills.
If you want to know Loot To Forge how to get skills, the short answer is simple: skills are randomly assigned when you forge a weapon, and the rarity of the ore you use decides how good those rolls can be. That single mechanic is the difference between a starter sword with a basic slash and a Katana loaded with Astral Burst Domain.
This guide breaks down the entire skill system in +1 Loot to Forge — every Katana and Greatsword skill, the cooldowns you should know, how to unlock a second skill slot, and the ore strategy that gives you the best shot at high-tier abilities.
Helpful resources: beginner guide, comprehensive guide, and tier list.
How Skills Work in +1 Loot to Forge
Skills are special abilities that get attached to your weapon and give it extra attacks beyond your normal swing. You do not buy them from a shop or unlock them through a quest line. Instead, they come baked into the weapon the moment it finishes forging.
Here is the core loop:
- You forge a weapon using ore from your inventory.
- The game randomly rolls one skill onto that weapon.
- The tier and quality of that skill depend on the rarity of the ore used.
- If you do not like the result, you forge again and roll new skills.
Each weapon can hold a maximum of two skills at once. The first slot is free and comes with the weapon. The second slot is locked behind a 149 Robux purchase, according to the community-maintained wiki. That is a one-time unlock per weapon, not a subscription.
Because skills are tied to weapon type, you will only ever roll Katana skills on a Katana and Greatsword skills on a Greatsword. There is no crossover, so your build direction matters before you even touch the forge.
How to Get Skills: The Forging Method
This is the part most new players get wrong. There is no separate "learn skill" button. Getting skills is entirely a byproduct of forging, which means your ore economy is your skill progression.
Step-by-Step Process
| Step | Action | What Happens |
|---|---|---|
| 1 | Collect ore from drops and loot sources | Builds your forging stockpile |
| 2 | Choose the ore rarity you want to spend | Determines the skill tier pool |
| 3 | Forge the weapon (Katana or Greatsword) | A skill is randomly assigned |
| 4 | Inspect the rolled skill | Check the ability and its cooldown |
| 5 | Reforge if unsatisfied | Consumes more ore for a new roll |
| 6 | Unlock slot 2 for 149 Robux (optional) | Allows a second skill on the same weapon |
The key takeaway: rarer ores produce higher-tier skills. If you are rolling with common ore, expect common abilities like Light Slash or Fire Slash. Save your rarest ore for the weapons you actually plan to main.
Should You Reforge or Settle?
Community reports suggest reforging is worth it once you have a stockpile, but not before. Early on, any skill is better than no skill because it adds damage output to your rotation. Once you have a comfortable ore surplus, start targeting specific rolls.
A practical rule of thumb from player experience:
- Early game: Keep whatever rolls. Use the weapon, farm more ore.
- Mid game: Reforge until you land a skill with a cooldown under 7 seconds.
- Late game: Reforge specifically for high-impact abilities on your main weapon.
All Katana Skills and Cooldowns
Katanas lean toward fast, mobile, slash-based abilities. Several of them move you forward, which makes them strong for closing distance on bosses. Here is the full list.
| Skill | Effect | Cooldown |
|---|---|---|
| Inferno Shatter | Slam forward, dealing damage | 6s |
| Whirl Strike | Charge up and unleash a wide slash | 6.5s |
| Fire Slash | Fire a flaming slash wave forward | 6s |
| Mountain Rift | Leap forward and slam down, spawning a damaging blood array | 7s |
| Flame Vortex | Slash a light blade forward that persists and deals damage | 7.5s |
| Lightbreaker Slash | Fire a slashing attack forward | 6s |
| Rage Frenzy Slash | Two-strike slash, then a ground slam for bonus damage | 8s |
| Peerless Sword Formation | Stab the ground, summoning a rain of swords | 7s |
| Abyss Cleave | Leap and slash, then slam and crack the ground | 8.5s |
| Golden Collapse | Dash forward, damaging enemies along the path | 8s |
| Astral Burst Domain | Dash forward and create a domain that deals continuous damage | 8s |
Best Katana Skills to Aim For
Based on cooldown efficiency and area coverage, the standout picks are:
- Astral Burst Domain — persistent damage zones are extremely strong in extended fights.
- Golden Collapse — the dash doubles as repositioning and damage.
- Peerless Sword Formation — wide coverage makes it excellent for grouped enemies.
- Fire Slash — low cooldown and ranged, ideal for safe poking.
All Greatsword Skills and Cooldowns
Greatswords trade mobility for heavier hits and crowd control. Notice the average cooldown runs slightly lower than Katanas, but the abilities tend to be more committal.
| Skill | Effect | Cooldown |
|---|---|---|
| Light Slash | Slash forward, dealing damage | 6s |
| Fury Slash | Slash forward twice | 6.5s |
| Radiant Thrust | Dash forward, damaging all enemies passed through | 5.5s |
| Lume Thrust | Consecutive slashes for damage | 6s |
| Shadow Claw Rift | Summon ghostly hands to rend enemies | 5s |
| Psionic Cross Slash | Swing a cross slash forward | 7s |
| Omega Rush | Multiple forward dashes with massive damage | 7s |
| Wavebreak Slash (spin) | Send out a spinning slash forward | 6s |
| Endless Gale | Slash forward, spawning a whirlwind that lifts enemies | 8s |
| Wavebreak Slash (explosion) | Slash forward, ending in an explosion | 7s |
| Blazing Pierce | Charge, thrust forward, then wide slash | 7s |
Best Greatsword Skills to Aim For
- Shadow Claw Rift — the lowest cooldown on the list at 5 seconds, making it a rotation staple.
- Radiant Thrust — 5.5s cooldown plus a dash makes it the most spammable mobility option.
- Endless Gale — the lift effect is valuable for crowd control.
- Omega Rush — highest raw damage output when it connects fully.
Skill Slot 2: Is 149 Robux Worth It?
The second skill slot costs 149 Robux and lets a single weapon carry two abilities at once. Whether that is worth it depends entirely on how much you play.
| Factor | One Slot | Two Slots |
|---|---|---|
| Damage rotation options | Limited | Doubled |
| Cooldown downtime | Noticeable gaps | Smooth chaining |
| Cost | Free | 149 Robux per weapon |
| Best for | Casual play, testing | Mains, boss farming |
For a weapon you plan to use long-term, the second slot is a genuine power spike — you can pair a short-cooldown ability like Shadow Claw Rift with a high-impact finisher like Omega Rush. For throwaway weapons, skip it.
Ore Rarity and Skill Tier: What Actually Matters
The single most important variable in the entire system is ore rarity. The wiki explicitly states that higher-tier skills require rarer ores during forging. That means your skill ceiling is set before the roll even happens.
Practical ore strategy:
- Common ore → use freely for leveling weapons you will replace.
- Rare ore → save for weapons with good base stats.
- Rarest ore → only spend on your endgame main, ideally when you also plan to buy slot 2.
Do not burn your best ore on a weapon you will outgrow in an hour. This is the most common mistake new players make, and it is expensive to recover from.
Tips for Farming Skills Efficiently
A few habits separate players who roll great skills from players who stay stuck on Light Slash forever:
- Stockpile before you forge. Rolling once and stopping wastes the session. Bank ore first.
- Pick your weapon type early. Katana and Greatsword pools are completely separate, so decide your playstyle before committing ore.
- Track your cooldowns. Skills under 7 seconds chain far better than 8-second abilities.
- Reforge in batches. If you are hunting a specific skill, plan for multiple rolls, not one.
- Buy slot 2 only on keepers. 149 Robux adds up fast if you spend it on temporary weapons.
For more Roblox gameplay coverage and patch breakdowns, sites like Deltia's Gaming regularly publish +1 Loot to Forge guides alongside their other Roblox content.
Common Mistakes to Avoid
- Forging with rare ore on a starter weapon. You will regret it within the hour.
- Ignoring cooldowns. A "cool" skill with an 8.5s cooldown can leave you exposed in boss fights.
- Buying the second slot before you have a skill worth pairing. Slot 2 is only as good as what you put in it.
- Assuming skills are permanent unlocks. They are tied to the weapon, not your account.
Final Thoughts
Getting skills in +1 Loot to Forge is not complicated once you understand the loop: forge with ore, roll a random skill based on ore rarity, and reforge until you get something worth keeping. The real skill (pun intended) is in managing your ore economy and knowing which abilities justify a 149 Robux second slot.
Pick your weapon type, hoard your rarest ore, and target the low-cooldown, high-coverage abilities listed above. That is the entire strategy.
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